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My only advice would be to make the character animations for slicing more realistic, and allow the character significantly more forward movement in a combo. Also the zombies have too much health, and dodging should be button+direction, not two separate button if you want to align with other games in this genre. Overall, cool game! I love the atmosphere and antagonist(?) narration. Reminds me a lot of sundered, but more spooky in a good way.

Really fun game. The platforming elements were very solid. Can't wait to play more of it.

Thanks so much!

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This game was SICK

Thanks so much for playing, your reactions were great! :D  It's super helpful to see playthroughs to help identify any bugs or issues too.

Also I can confirm that "Terror" is a mechanic in the game yes, although it's unlikely to rise high enough in the demo to affect the player.

When is the full game??? I NEEEEEEEEEEEEEEEEEEEEEEEEEEEEEED it

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Thank you for playing!

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Hello, I played this game and I really enjoyed it, loved the environment and art style, good work :)

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Thank you so much for playing, I'm glad you enjoyed it and your video was actually really useful because I spotted a couple of bugs:

  • "Walking" should be deactivated when player is swimming (I think this is why you were swimming slowly)
  • Crawling shouldn't wake the zombies up

Also, I guess I should say that you were "lucky" in your playthrough, there's only a small chance for the red light to show in the demo :)

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Checked out your game today So creepy and a little different Loved it.

Thank you so much for playing! :D

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Amazing game dev great mechanics and atmosphere i'm excited for the full version

Thank you so much for trying it, I'm glad you enjoyed it! It's always very useful to see how players react to the different mechanics. I will say that your playthrough was quite "lucky" in that you managed to avoid triggering certain... events :)

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Thank you , i realized the monsters are a little bit slow it's easy to ignore them but everything else i think it's perfect